Like most RPGs, as you traverse the lands or finish quests, you gain armor and weapons, most of which you can't use because it's either too weak or not in the class your training. I found one that will raise you from the dead with most of your health, or another that will convert damage into mana loss, so you don't lose health. You can also create potions that will increase resistance to elemental attacks and poisons. In other words, what used to be trash is now treasure! For starters there's alchemy, which allows you to use the items that you loot from monsters or find on the ground and turn them into potions that will buff you up such as increase strength, endurance, or accuracy. Want to be a warrior as well as a dark Necromancer? You can do that! There really is no limit to who you can be in this game.īut the big deal about Two Worlds II stems from its ability to deconstruct almost any item you find in the game, and turn it into something else, or combine certain items to reinforce other items. You can change weapons on the fly, plus the game lets you assign different sets of clothing for the classes you like the most. And hey, if you want to dabble into everything, so be it! The option is there. Same goes if you want to be a mage, or a thief it's the ability to choose as you progress through the game that makes this game so unique. If you want to be a warrior, you can focus on warrior skills and obtaining warrior weapons. In Two Worlds II, there's no class assignment from the start. Finally you press the select button to access the inventory menu where you can equip weapons, armor, jewels, access your skills tree when you level up, access your items, alchemy items, magic cards and spells. To arm or disarm a weapon you simply press down on the D-pad. The right trigger button attacks, while the left trigger is used to block, sneak, or run. The X button is used to jump or to speak with other characters (those that you can speak to anyway), the other three buttons can be assigned for other uses such as the use of items or special weapons like traps and bombs. For the most part the left analog is for movement and the right adjusts the camera. Once you've created your character, then it's go time!Ĭontrols for the game are pretty easy to master, and this is going by the PS3 version. As a base you can be either a human, an elf, dark elf, or a dwarf (each with the option to be male or female). However the character creation process is pretty extensive, so it will take some time until you have the character that's just right for you. You'll also earn the trust of several factions strewn throughout the land, make new friends, gain new enemies, all building up to that one final confrontation.īut before you dive into the story, you must first design your character, which you'll see even during the cinematics (boss!). Now you must journey through the land of Antaloor to not only gather information on Ghandohar and but also learn more of his plot. Two Worlds II is an open world RPG, where you play as the main character heavily involved in a twisted plot to dethrone Gandohar - an evil wizard who's not only looking for total domination, but he also has your sister as prisoner! When the game opens, your in his jail, but a group of Orcs, step in to pull your ass out of the fire. Now that it's finished, can SouthPeak's RPG "Two Worlds II" survive in the Val-cave, or will is it destined for the trash bin? Let's find out! But here we are in 2011 and out on store shelves now is just that game, which is in fact in my Playstation 3. The hit detection was weak, it wasn't the sharpest game of the bunch, and to sum it all up, I wasn't at all impressed. During E3 2010, I had the chance to play a game I thought wouldn't make it to stores shelves, let alone my hands.
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